Day in and day out, we see a lot of images, some in the form or logos, some as icons, images in the form of advertisements.
I had been wondering as to what would it take for me to design a logo, a pamphlet, a billboard and following are some key takeaways as part of my learning's across the web.
1. Do read about raster graphics vs Vector graphics. Don't get into it too much. Summary is : Design in vector graphics and convert to raster graphics. Spend not more than 30 mins to understand the difference.
2. What should be the size of my image when viewed on a desktop, mobile or any other media output?
Learn about pixels. Again, material design takes a lot of reading but in simple terms, create a vector graphic image. Convert them into pixels of 16px x16px, 32px x 32px upto 196px x 196px.
Browers and mobile apps have their own way of rending as long as we manage to have muleiple images created to help them choose which to display for what screen size (mobile, desktop/laptop screens).
Note: Basic point, choose designing in Vector graphic and then convert to various sizes (16x x 16x to 96px x 96px) in PNG, JPEG or any format or your choice to avoid losing image quality. Allocate 30 mins to an hour for reading.
192x192 Pixel (XXHDPI)144x144 Pixel (XXHDPI)96x96 Pixel (XHDPI)72x72 Pixel (HDPI)48x48 Pixel (MDPI)36x36 Pixel (LDPI)
Do go through material design anything to get the basics of creating a logo and editing images. They own rendering images and text. Let's stick to their well designed and defined principles as a start. Read about font em,pt and % if you wanna know more. ( 2 articles. This heats your brain. 30 mins at max to an hour)
3. What software can I use to create a logo, edit an image?
Remember, a logo is complicated and consists of multiple images layered one above the other to materilize your idea of thousand words as a picture. ( Download and play around).
If you plan on designing one, you will need software's like photoshop, Adobe Illustrator, Paint.Net, Corel Draw etc., if you can afford
or
thank open source tools such as GIMP and an recent alternative "InkScape".
Note: Each of these tools does take a loooooong time to get a feel of creating one.
Summary:
I spend about 6 man hours to read and 15 mins to write this article.
However, my search to get to this stage has been a constant thought over a period of 5 years to get to this. Wish me good luck in self design of a logo, not to be a professional, but to own what i do and understand what it takes.
Disclaimer:
I am not promoting any of the tools mentioned above. My knowledge is limited to what I have read and I claim no expertise in the mention of the tools and companies in this article. I don't want to forget what I learnt, so I have documented the same on a shared platform in the form of blog for me and my fellow beings who in the same way have helped me gain the deeper understanding to what I am here today.
Additional Read:
http://tim-stanley.com/post/standard-web-digital-image-sizes/